Name, Place, Animal, Thing
FNDT 145 Designing with Image + Time
Responding to a game of ‘Name, Place, Animal, Thing’ students in this studio course created stop-motion animations as their final project. Students used iterative design processes to communicate their narrative arcs through various analog, spatial and digital formats. By designing images, character triptychs and storyboards, students demonstrated the ability to visualize, plan and execute compelling stories, that also highlighted their understanding of formal design elements and principles.
Core Media Animation
Tracing Loops involved making drawings or isolating elements of video that students initially recorded.
The prompt was to produce a creative documentation of a particular process or activity. The intention was not to make a conventional, how-to, instructional video. Instead, imagining a collage approach was encouraged, to suggest a narrative of sorts, as a poetic observation.
To achieve this, the students envisioned a composition that consisted of cycles. With cameras, they were to record short actions that repeat, that make loops, material that could then be composited by way of editing, drawing, extracting, processing, and animation.